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This blog post provides a short tutorial that shows how you can use Conan to create, share and consume binary packages directly with a pure Visual Studio approach. Microsoft has launched vcpkg, which is a package manager for Visual Studio based on CMake scripts.
While it can be useful to retrieve and build the latest stable version of OSS libraries from sources, it has some limitations when used as a dependency manager for user projects. One of them is the typically large size of projects, which requires managing pre-built binaries, since building from sources is not always feasible. Another inconvenience is that installing different versions of the same package simultaneously requires to manage different instances of vcpkg.
In the course of this tutorial you will see that Conan can be used as a package manager for both pure Visual Studio and hybrid stacks. Start by cloning the existing example repository. It contains a src folder with the source code and a build folder with a Visual Studio solution containing 2 projects: Open the Visual Studio solution:.
Note that since the hello. In this example, the consuming application uses CMake to build, but it could also have used Visual Studio. We use CMake because it is the default generated with conan new , and to show that packages created from Visual Studio projects can also be consumed by other build systems such as CMake. This shows how Conan decouples the build system, which can help, for example, in a progressive migration to a new build system.
Once you have created a package locally, you can upload it to a Conan remote server. Another alternative is to configure the permissions in the remote, to allow uploading packages with different usernames.
As in the previous example, the repository contains a Visual Studio solution in the build folder. But if you try to open it, it will fail to load. This is because it expects to find a file with the required information about dependencies, so you first have to obtain that file. You will see that it created two files: Now you can open the IDE and build and run the app by the way, all the chat function does is call the hello function two or three times depending on the build type:.
If you wish to link with the debug version of the Hello package, just install it and change the IDE build type:. Again, there is a conanfile. The recipe is almost identical to the previous one, but with two minor differences:. You can also repeat the process for different build types and architectures, as above. The binary packages for the ChatLib library can also be uploaded and shared. If needed, you can also build for older versions of Visual Studio.
In that case, you would probably have different solution projects inside your build folder. It does not support multi-config packages i. If you need this feature, please report and provide feedback by submitting an issue in github. Microsoft Windows and Visual Studio have always been first class citizens in Conan. While the Conan documentation and examples largely use CMake for convenience, it is not a requirement.
This blog post shows that Conan can be used as a package manager for both pure Visual Studio and hybrid stacks that use other build systems. The main steps of this tutorial are: